Kingshot · Database

Joiner heroes

Only a joiner’s first hero contributes its first Expedition skill to a rally, so the generator ranks heroes by skill level first, then by how reliable the buff is.

HeroGenClassFirst Expedition skillLv1–Lv5Notes
EarlyCavalrySquad Might / Lethality5 · 10 · 15 · 20 · 25Reliable flat offensive joiner
EarlyArcherSquad Might / Lethality5 · 10 · 15 · 20 · 25Reliable flat offensive joiner
EarlyArcherSquad Attack5 · 10 · 15 · 20 · 25Reliable flat offensive joiner
Gen 1InfantrySquad Might / Lethality5 · 10 · 15 · 20 · 25Reliable, but may be reserved for leading
Gen 4CavalrySquad Attack5 · 10 · 15 · 20 · 25Reliable flat offensive joiner
Gen 5ArcherEnemy Damage Taken Up5 · 10 · 15 · 20 · 25Reliable damage amplification
Gen 7CavalryEnemy Defense Down5 · 10 · 15 · 20 · 25Reliable enemy Defense reduction
Gen 7ArcherAttack + Lethality combined5 · 10 · 15 · 20 · 25Reliable dual offensive buff
Gen 2CavalryAttack + Defense3 · 6 · 9 · 12 · 15Useful fallback; part of skill is defensive
Gen 6ArcherExtra strike every 4 turns20 · 40 · 60 · 80 · 100Conditional; use after reliable joiners
Gen 3CavalryChance: enemy damage taken10 · 20 · 30 · 40 · 50Conditional and chance-based
Gen 4ArcherChance: damage dealt up10 · 20 · 30 · 40 · 50Conditional and chance-based

Sources & limitations

Confirmed mechanics are kept separate from community-derived data and from editorial strategy, so you can judge how much weight each number deserves.

ComponentTypeHow it is used
Bear allocation strategyEditorial modelArchers shared across priority rallies; Cavalry next; Infantry lowest where supply permits.
Formation calculator referenceCommunity calculatorReference for strict troop conservation and Bear preset planning.
Formation modelEditorial strategyArchers are prioritised for Bear Hunt; limited Archers are shared across strong rally leaders.
Hero skill valuesCommunity hero databaseFirst Expedition skill values and hero pages.
LimitationOfficial formula unavailableThe full cross-type Bear damage formula is not published, so higher-tier Cavalry is not used to override Archer priority.
Rally mechanicsOfficial supportConfirms first-slot joiner skill and up to four joiner skills.
T11 unlockCommunity databaseConfirms T11 Truegold troop unlock through War Academy research.
Troop base gridCommunity simulatorProvides T1–T11 × TG0–TG8 structure and published base/TG values. Data is not official.
Troop reference dataCommunity databaseAttack and Lethality values are retained for reference only and do not alter the recommended ratio.